anime.js / timeline lab v4.5.0

EXPERIMENT 01 / DETERMINISTIC MOTION

Time, under your control.

One timeline. Every frame.
Play it forward, or take it apart.

Paused6.00 s / 30 fps
01 Square
+0 ms
02 Circle
+800 ms
03 Diamond
+1600 ms
0.00 / 6.00 s
FRAME 000

THE IDEA

Same time. Same pixels.

Anime.js owns the motion. Each shape starts 800 ms after the last. At 3.6 seconds, they return together.

TRY IN THE CONSOLE · SECONDSwindow.frame(2.4)

Pause and seek to an exact moment.
The video renderer uses this same call.